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AO-050 / Oct 16, 2026

The first lesson on my rebuilt course map took 71 agents, and the one reading as a beginner caught what it had backwards

On 14 October the daily job made 01.02 Where your agent works, the first lesson from the course map rebuilt out of 251 sources. Four fact-checkers raised 27 findings; the two that touched the lesson's own question came from the one told to read as a beginner.

On 14 October at 05:37, the daily course job built the first lesson from the map I had rebuilt two days earlier out of 251 outside sources. It is 01.02, Where your agent works: chat, Cowork, desktop apps and terminal agents, which computer does the work, and where your files and chats end up. Seventy-one Opus 5.5 agents made it in 2 hours 40 minutes, $122 at API list prices, and it went live at 08:17 as an 11-minute video.

The two corrections that mattered most came from the fact-checker told to read the script as a beginner. The draft taught that Claude Code on Local keeps your files on your own machine, which is the wrong answer to the question the lesson exists to answer.

This follows the night the course was rebuilt. That post ended with a draft map and a paused job. The same session installed the map that afternoon, and the job’s first lesson on it is here, whole.

  1. Title card: Where your agent works, over a garden at nightThe point
  2. The course map with the First Build district litThe map
  3. A house of rooms labelled Chat, Cowork and Code, beside a docs screenshotOne worker, many rooms
  4. The house relabelled with OpenAI's Chat, Work and CodexPick by the output
  5. The rooms behind one Claude input boxLabels fading
  6. A dotted line from the Code room to Anthropic's serversAcross town
  7. The desktop quickstart page with WSL highlightedMany doors
  8. Command Prompt running echo first and echo secondThe speaking tube
  9. The agent's Git Bash beside Windows PowerShellAt the tube
  10. A Blender render of a detached house and a block of flatsHouse and flat
  11. A cloud session working on a copy cloned from GitHubWorks on a copy
  12. Where your files end up: the hatch to connected foldersNot on your computer
  13. The landlord's logbook: memory kept after a chat is deletedThe logbook
  14. Two columns: what the agent does, what you doYou and the agent
  15. The Keep this card: pick the room by the outputKeep this
01.02 Where your agent works, as published14 Oct 2026 · 11:18, 15 sections · the course's own 720p copy, unchanged · ElevenLabs narration · Blender shot in section 10 · thumbnails taken from the video for this post

How 71 agents split one lesson

The job runs one workflow in ten phases. Five agents read the five sources the narration may name, four more pulled out the points the lesson’s spec asks for, and one went looking for what had changed since the map was written. A planner turned the spec into sections. Three writers drafted the script from three angles at once, and a judge scored them (metaphor-first 85, evidence-first 84, story-first 83, out of 100) and merged the winner with pieces of the other two. Then four fact-checkers and a fixer, a narrator beside a screen-capture agent, a designer, one animator per section, two reviewers for two rounds with a fixer per flagged section, and one agent to render and ship.

AgentPhaseStartEnd
source:S102Sources05:37:2605:39:09
source:S184Sources05:37:2805:39:01
source:S207Sources05:37:2805:38:51
source:S249Sources05:37:2805:39:01
source:S209Sources05:37:2805:39:18
sources:points-2Sources05:37:2805:38:50
sources:points-1Sources05:37:2805:43:17
sources:points-4Sources05:37:2805:38:43
sources:points-3Sources05:37:2805:38:53
research:nowSources05:37:2805:41:18
plannerPlan05:43:1705:47:15
script:story-firstScript05:47:1605:54:55
script:metaphor-firstScript05:47:1705:56:11
script:evidence-firstScript05:47:1705:55:17
judgeJudge05:56:1106:03:40
factcheck:sourcesFact-check06:03:4006:05:51
factcheck:factsFact-check06:03:4106:05:45
factcheck:currencyFact-check06:03:4106:04:44
factcheck:beginnerFact-check06:03:4106:05:18
factfixFact-check06:05:5106:09:29
narratorNarrate06:09:3006:24:47
captureNarrate06:09:3006:20:17
designerDesign06:24:4706:35:00
scene:01Animate06:35:0006:39:37
scene:03Animate06:35:0106:42:24
scene:05Animate06:35:0106:39:40
scene:04Animate06:35:0106:41:13
scene:06Animate06:35:0106:45:27
scene:07Animate06:35:0106:48:10
scene:10Animate06:35:0106:41:45
scene:12Animate06:35:0106:43:32
scene:09Animate06:35:0106:43:36
scene:08Animate06:35:0106:43:41
scene:11Animate06:35:0106:44:48
scene:15Animate06:35:0106:38:34
scene:14Animate06:35:0106:42:32
scene:13Animate06:35:0106:44:21
review:craft:r1Review06:48:1006:55:52
review:teaching:r1Review06:48:1106:55:25
fix:10:r1Review06:55:5207:00:22
fix:11:r1Review06:55:5306:58:41
fix:14:r1Review06:55:5306:57:42
fix:13:r1Review06:55:5306:59:48
fix:12:r1Review06:55:5307:01:43
fix:15:r1Review06:55:5306:58:43
fix:06:r1Review06:55:5306:59:03
fix:07:r1Review06:55:5307:05:20
fix:09:r1Review06:55:5306:58:01
fix:08:r1Review06:55:5306:59:36
fix:03:r1Review06:55:5307:02:43
fix:01:r1Review06:55:5307:04:17
fix:04:r1Review06:55:5306:59:58
fix:all:r1Review06:55:5307:16:46
fix:05:r1Review06:57:4207:00:18
review:craft:r2Review07:16:4707:23:51
review:teaching:r2Review07:16:4707:22:50
fix:10:r2Review07:23:5107:25:30
fix:11:r2Review07:23:5207:27:20
fix:14:r2Review07:23:5207:27:00
fix:12:r2Review07:23:5207:27:11
fix:13:r2Review07:23:5207:27:45
fix:04:r2Review07:23:5207:25:22
fix:01:r2Review07:23:5207:27:53
fix:07:r2Review07:23:5207:28:21
fix:08:r2Review07:23:5207:25:02
fix:06:r2Review07:23:5207:26:44
fix:03:r2Review07:23:5207:26:56
fix:09:r2Review07:23:5207:27:46
engineReview07:28:2107:41:18
final-checkReview07:41:1807:45:15
shipShip07:45:1508:17:38
Workflow wf_43993e8a, 14 Oct, Central timestart and end = first and last event in each agent's own transcript · labels and phases from the run's journal · every agent Opus 5.5

The tall blocks are the fan-outs: fourteen animators at 06:35, fifteen fixers from 06:55. The long line at the end is the ship agent, 32 minutes, most of it rendering. It rendered twice, because the publish script refused the first copy: the curriculum had been synced after the render, which changed how section 02 draws the map, so the lesson was rendered again with no new narration.

What the fact-checkers found

Each fact-checker gets the script and one lens. One checks every claim against the source it cites, one checks the facts themselves, one checks whether anything is already out of date, and one reads it as the beginner the course is for. Between them they raised 27 findings, each marked misleading or nitpick. The 17 marked misleading went to a fixer, which applied all of them and “didn’t judge any of them wrong”.

CheckerMisleadingNitpick
Facts65
Beginner61
Sources43
Currency11
Fact-check findings by checkerthe four checkers' results in the run journal, 06:03–06:05 · fixer 06:05–06:09

The sources checker caught the script quoting Ethan Mollick’s advice to use “at least High” thinking as “a high thinking level”, which turns his floor into a ceiling. The currency checker found the billing line saying two ways to pay exist, without the part that catches people: a saved API key, once approved, is billed instead of the plan.

The beginner checker found the two that sit on the lesson’s own question. Section 06 told the viewer that, with Cowork moved to the cloud, Anthropic points local work to Claude Code. Next to section 07’s “Local: your machine, full access”, a beginner hears that Claude Code keeps their files at home. It doesn’t: the commands run on your machine, and whatever it reads goes to the model on Anthropic’s servers.

For local-only work, Anthropic points you to Claude Code.
For work that runs on your own machine, Anthropic points you to Claude Code. Running locally isn't the same as staying local, though: whatever it reads still goes to the model on Anthropic's servers.
For local work, Anthropic points you to Claude Code. Running locally isn't staying local, though: what it reads still goes to Anthropic's servers.
Section 06, spoken textfactcheck:beginner quote and fix, 14 Oct 06:05 · shipped script.md · cue markers removed

The other was the lesson’s central picture. The script put the model inside your computer, a worker who “can stand in any room”. On every surface in the lesson the model runs in the vendor’s building, so the picture taught the wrong machine in the first minute.

Picture one worker: the model. And your computer as a house of rooms. The worker can stand in any room; what changes is which of your shelves it reaches.
Picture one worker: the model. It always thinks in the vendor's building. And your computer is a house of rooms. The worker can reach any room; what changes is which shelves it can touch.
Section 03, spoken textfactcheck:beginner quote, 14 Oct 06:05 · shipped script.md · cue markers removed

The words were fixed by 06:09. The drawing wasn’t. At the first review, 06:55, the teaching reviewer reported that section 03 still drew the model inside the Chat and Cowork rooms while the narrator says it always thinks in the vendor’s building. The fix reached the script before it reached the picture. It took the review round’s fixers to bring the two together.

What the reviewers found

Two reviewers look at the rendered lesson, one for craft (layout, crops, timing) and one for teaching. The first round’s render ran 733.5 seconds, 12.2 minutes, over the course’s 11.5-minute ceiling.

ReviewMajorMinorPolish
Craft, round 1595
Teaching, round 1472
Craft, round 23138
Teaching, round 2189
Review findings by roundreview:craft and review:teaching results · round 1 06:48–06:55, round 2 07:16–07:23

The second round found more problems than the first, 42 against 32, but fewer major ones, 4 against 9. They were the things you only see once the big ones are gone: a capture zoomed until its text ran off the frame, folder icons sitting on their own labels for about four minutes, a five-row card on screen for two seconds. The script went from 1,608 spoken words to 1,516 and the lesson came in at 11:18. A last agent looked at a still every three seconds, 227 of them, and wrote “ship it”.

What the new map put on screen

The rebuilt map asks each lesson to show the real thing where it can, so a capture agent recorded screens before anyone animated them: Anthropic’s help page on the 6 October change, the desktop quickstart’s list of environments, and one command run in two shells. Every product fact on screen carries its date and “moves monthly”.

Command Prompt prints first and second for echo first && echo second; Windows PowerShell 5.1 rejects the same line: the token && is not a valid statement separator
Section 08 at 5:10. Both terminals are real runs in a demo folder, replayed by the lesson engine: CMD runs the line, Windows PowerShell 5.1 refuses it.

That 6 October change opens the lesson: Pro and Max users who had kept Cowork on their own computer found new tasks running in the cloud, with no way back. It was eight days old when the lesson was made. That morning the research agent checked what had changed since the map was written and filed seven findings for other lessons. One of them carries a date: Anthropic’s Cowork changelog, in a beta entry, says the three-tab desktop app ends on 10 November for organisations that haven’t set one admin setting, so this lesson may need re-recording around then.

A lesson about which computer does the work had to be stopped from naming the wrong computer, and the agent that stopped it was the one asked to know nothing.