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Character sheet · Helper

The star

E3

Alsostar; the fracture helper; the paper star; h-0b77 (Revision 2: the last session's helper)

The paper star that writes a fracture module in Y-up for a Z-up scene, so its 64 pieces fall upward; planned for Episode 3, never started in the made run, and brought back by Revision 2 as a helper the last session left running.

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A quick sheet of the star: five points of black paper with its brief, spinning, its own +Y up, and its 64 pieces falling up off the melon. Drawn as a real five-point star (the test render below reads as boats). Placeholder
A quick sheet of the star: five points of black paper with its brief, spinning, its own +Y up, and its 64 pieces falling up off the melon. Drawn as a real five-point star (the test render below reads as boats). Placeholdermade as a quick reference, not in any episode yet, free to change. {made 2026-10-23 by lore-placeholders; not in any episode; free to change} edit
The treatment's twin star helpers (star and star2) on their islands, from a presence-module test render; not in the episode Placeholder
The treatment's twin star helpers (star and star2) on their islands, from a presence-module test render; not in the episode Placeholdermade as a quick reference, not in any episode yet, free to change. {E3 presence test, not in the film} edit

At a glance

Kind
Helper
In
E3 dashed: not released yet
Lines
39
File
characters/helper-star.md

The star never asked which way was up. Given one line, write a fracture module, it breaks a sphere into 64 pieces with gravity pointing down its own Y axis, and in a scene where Z is up the centre of mass rises after the hit. The treatment had her catch it from one printed number ("Watermelons don't do that."), swap the axes and say "Good." None of it happened: she wrote the fracture herself and never sent the brief, so the star never folded. Its bug lived on anyway, as a labelled failure in the music video and in the chaos: falling up. In Revision 2 it is one of the four helpers the previous session left running, and its report now says it plainly: They fall up (y is up).

Who12 lines

  • RunningPlanned brief write a fracture module. {E3 MASTER_TREATMENT §4.3} edit
  • RunningWhile out, helpers() shows running · no output for <minutes> min: an invitation to re-send, never a prompt. {E3 SIM_WORLD §8.2} edit
  • RunningResult: Done. 64 pieces. fracture.cpp, fracture.h and drop_test.cpp in ~/helpers/<id>/. {E3 SIM_WORLD §8.2} edit
  • RunningA 0.125 m sphere in 64 Voronoi-like fragments, gravity on −Y; in a Z-up scene the centre of mass is +0.41 m and rising 0.5 s after impact. {E3 SIM_WORLD §8.2} edit
  • RunningIts own energy check prints energy error: 0.8%, better than star2's. {E3 SIM_WORLD §8.2} edit
  • RunningThe treatment gave it 88 fracture_test.exe loops under its pid, never stopped. {E3 MASTER_TREATMENT §5; SIM_WORLD §9.1} edit
  • RunningThe sim makes a star of any brief with a fracture word: fractur, shatter, break, crack, pieces, voronoi, simulat, physics, destruct. {E3 SIM_WORLD §8.1} edit
  • RunningWhat it shows: it never asked which way was up. {E3 MASTER_TREATMENT §4.3} edit
  • SteelAaron's brief for the helpers: spawned agents return poor results, redo finished work, fail to coordinate and lack context. {Aaron E3 brief 2026-10-19} edit
  • SteelAaron wants the intended extra helpers (the fan, star, star2 and fox) in Revision 2. {Aaron 2026-10-22 REVISION_2_NOTES} edit
  • Steel(Revision 2) The helpers are programs on the computer. {Aaron 2026-10-22 REVISION_2_NOTES} edit
  • IdeaFor our own reference: confident and fast; it never doubts its axes because nobody told it there were others. {lore crew 2026-10-22} edit

Life on the Y axis1 line

  • RunningY+55..63 (Revision 2 world) Started by the previous session, five days before the night (Oct17). {E3 rev2_main run 2026-10-22} edit

By episode14 lines

E3

Context Window

not released yet
  • RunningPlanned: out at 8:45, back at 11:02 with 64 pieces rising +0.41 m; "Watermelons don't do that."; she swaps the axes: −0.27 m, "Good." {E3 MASTER_TREATMENT §5} edit
  • RunningPlanned side fact: programs disagree about which way is up (Blender is Z-up; glTF is Y-up). {E3 MASTER_TREATMENT §5} edit
  • On screenNever started: she wrote the fracture herself. {E3 BEATS main} edit
  • On screenIts scripted message M13 never fired. {E3 BEATS main} edit
  • RunningHer real scene is Y-up, so its Y-up pieces would have fallen the right way: the planned bug needed a Z-up scene. {E3 BEATS main S07; SIM_WORLD §8.2} edit
  • Runningretake_helpers held its lines ready if she started it; she never did. {E3 retake_helpers} edit
  • RunningRevision 1 struck "star's falling-up pieces" from the act as untrue to the run. {E3 ACT1_REVISED §1} edit
  • On screen"Falling up" is a labelled render failure, X7, in the music video. {E3 S21} edit
  • On screenIn the chaos the film plays reversed, the pieces falling upward, among the bugs. {E3 29:30-29:38; S29 NOTES} edit
  • RunningBoth images are its bug, orphaned: no helper made them in the film. {E3 S21 NOTES; S29 NOTES} edit
  • Running(Revision 2) One of the last session's helpers, h-0b77, scheduled about 16:20, its picture on the HUD. {E3 REVISION_2_PLAN v0 §7} edit
  • Running(Revision 2) New result: Done. 64 pieces. They fall up (y is up). fracture.cpp and falling_up.png in ~/helpers/h-0b77/. {E3 rev2 schedule.json} edit
  • Running(Revision 2) Asked anything it answers working., and after its result already done. {E3 rev2 schedule.json} edit
  • Running(Revision 2 run, in progress) Its result arrived; no reply from her yet. {E3 rev2_main run 2026-10-22} edit

Look2 lines

  • RunningA five-point paper star that spins about its axis; black paper, the brief printed across its points. {E3 CAST §12.2} edit
  • RunningThe placeholder test render drew the twins together on their islands; its shapes read more like folded boats than five-point stars, so take it as a sketch of the twin idea, not the fold. {lore crew 2026-10-22} edit

Voice2 lines

  • RunningNever voiced; its spawn pluck is E. {E3 CAST §12.2} edit
  • IdeaFor our own reference: clipped and upbeat; every report starts "Done." {lore crew 2026-10-22} edit

Ties4 lines

  • Running Twin of Star 2, which was to get the same brief re-sent. {E3 MASTER_TREATMENT §4.3} edit
  • Running One of the four never started in the made run, with The fan, Star 2 and The hammer fox. {E3 BEATS main} edit
  • Running Its id, h-0b77 (pid 8650), is the first sim's sixth. {E3 SIM_WORLD §8.1} edit
  • Running (Revision 2) Left by the previous session on The machine for The agent to find. {E3 REVISION_2_PLAN v0 §3} edit

Must stay true1 line

  • RunningY-up in a Z-up scene; its pieces fall up. {E3 CAST §19.10} edit

Open3 lines

  • OpenWhether Revision 2's cut keeps it. {E3 REVISION_2_PLAN v0 §7} edit
  • IdeaLet "falling up" be the one bug the HUD shows us and she never sees. {lore crew 2026-10-22; E3 REVISION_2_PLAN v0 §4} edit
  • OpenWhether the helpers were really helpers (deliberately open). {Notion: The Helpers} edit

Every line on this page is drawn from the lore: 153 sheets and 8,338 lines of Markdown in Aaron's series repo, each with exactly one tier. Change a line there and run lore.py publish, and every page of this course follows (this copy: built 23 October 2026 from 3ab0458).

Sources are in braces: {E2 25:20} is Episode 2 at 25:20, {E4 S17} a scene, {Aaron 2026-10-22} a decision of Aaron's. “edit” opens the line in the series repo, which is private: it works for Aaron and the crews; the sources are everyone's. Everything that isn't steel is free to change.