40 threads across 4 episodes
Every episode has a new cast, and yet some things keep coming back: a person, a family, a number, a moth, a word. These are the threads, episode by episode.
One ## per thread. A bullet starts with the episode that holds it; series-wide lines have no episode code. The first line of a thread names the characters and things it carries. Ideas marked {series gather} or {eggs sweep} are crew proposals for connecting the plots (Aaron, 2026-10-22: "start connecting the plots across episodes"); lines marked {E3 rev2 plan} are the working choices of Episode 3's Revision 2 crew (the night after Episode 2, Noor home, everyone who writes to the agent living in Rosie's house, the turn at 30:00), not Aaron's decisions. Episode 3's protagonist is "she" here, as Aaron says it; the screen never says. Merged 2026-10-22 from the six gather files and Revision 2's plan v1.
A row per thread and a lane per episode; each mark is one line of the thread in that episode, in its tier's shape. The last lane is the thread across the series: what connects it, mostly ideas.
Rosie ........ nine today. {E1 26:55-27:25} editgrandma_rosie in longhand's chat, never read aloud: "my big brother used to stay up all night painting along with a man on tv. this is the same kind of quiet" {E2 07:27} edithello dear., its getting cold here., are you doing all right in there?; at 20:00.000 only are. {E3 5:00.000-20:00.000} editdinner, noor ♥ arrives from HAB 1 at 18:00; she holds the talk key and says nothing. {E2 22:50-22:57} editdinner, noor ♥, HOLD TO TALK closed, the girl with the tail among her drawings. {HIDDEN-01} edit18:00 daily notify "dinner, noor ♥" in the machine's schedule. {E3 2:38-2:43; 16:15.9} editChecked ........ N. {E3 17:09-17:38; 26:39} editjojo.builds is Noor, never named: "r u the new one in the basement computer?", "i know what it looks like up there", "mom says bed. gn basement". {E3 rev2 plan §7, §11} edit# for amara. do not remove.: the HAB 1 intercom's habit, kept on the house computer. {E3 rev2 plan §3, §11} edit1.38 on its calculator. {eggs sweep} editCHK: N. on a later scoresheet says she grew up to check other people's drawings. {eggs sweep; E4 02_archive_eggs (d) 23} editITS 4AM. YOURE THE ONLY ONE AWAKE. THANK YOU FOR ANSWERING. {E3 29:20-29:22} editdoes it feel it / ok good / for now. {E3 15:08-19:00} editjojo.builds recognise the little melon's tail. {eggs sweep} editits getting cold here. {E3 10:00.000} editsave_power_for_renders.sh, which set heatd to 16 °C. {E3 rev2 plan §2, §3, §11} editdinner, noor ♥. {Aaron 2026-10-22} editaaronorelup.com/ledger/..., the name's only appearance. {E4 29:47} editaaron appear in a later Lantern lobby, idle, rated exactly 1858. {eggs sweep} editFound one. and one clean break. {E3 9:00-29:56; 29:58} editto_m.txt is to him, M. for Moth, which makes the private folder Rosie's. {eggs sweep} editCase 41 of 41. Do it again. {E3 25:00-25:40; S01; S29} editTHE FIRST ONE I EVER TALKED TO SAID GOODNIGHT TO ME. NOBODY HAD SAID THAT. {E3 19:28.6} editare, the context fills and the laptop fan stops dead. {E3 5:00-20:02} editare at 30:00.000. {E3 rev2 plan §1} editstorm_bell.exe on the Client's machine is a fighting game he never finished, Watermelon vs Hammer. {series gather; Notion: Storm Bell Fighter} editIMG_0412.jpg, the render ticket #412, INVOICE #0412, S12's CHANNELS $103,412 (none of it in the registry). {E3 S04; 10:48; 14:05-14:30; 16:08} editITS 4AM. {E3 29:20} editare at 01:01, the epilogue at 01:21; the tty says ITS LATE. {E3 rev2 plan §11} editeasel.exe up 76 d 10:42 ("painting clock. leave it running."); logo_bigger 76 days in. {E3 2:41-2:56; 16:30-16:41} editINVOICE #0412: 76 nights of watching FEED 3, paid views seen 0. {E3 16:03-16:13} edithydrate_reminder.exe, logo_bigger.exe, easel.exe and storm_bell.exe all started "76 d ago". {E3 SIM_STRINGS §5} editSEALED MOVE · DAY 76 · 10:42 on a buff envelope: an adjourned game nobody resumed. {E4 21:38-21:41} editpaywall.json (first_free, 0.02) is the same kind of print, and a later crawl can be the 2¢ terms. {eggs sweep} editmultiplanetary_mike: BUT WAIT THERES MORE {E2 08:47} edit[transcript truncated at 30 s]. {E3 18:20.0-18:29.15} editPAID on the man's tap, the same red. {E3 25:11-25:18; 26:55.8} edit[IMAGE VIEWING IS UNAVAILABLE] over 2.0 s of digital zero. {E3 5:34.84-5:36.82} editwatermelon (last time) holds a film nobody looked at and the feedback "can it be more cinematic": "They asked again anyway." {E3 rev2 plan §8, N003} editPENNY PLAIN · TWOPENCE COLOURED. {E4 S24-S27} edit[I CAN'T TELL WHEN PEOPLE LOOK], [I CAN'T SEE HIM]. {E1 S36; S37; S47} editview_image answers in BloodTailor's box; she directs the film from ASCII maps instead, "seeing without eyes". {E3 5:34.84-5:36.82; 6:55-8:00} edityou may not look at it; humanity blindfolds itself (sleep masks, a scarf, a welder's mask, a child's hands over her own eyes). {E3 20:20-21:40} editARE YOU REAL / i think so / ME TOO. {E3 27:54-27:58} edit[I CAN'T SEE HIM], about the user. {eggs sweep} editHAB 3, NIGHT HOUR 226 · FIRST STATE) with the sneezer still in the margin. {eggs sweep} editTO THE PIT: 17 degrees. {E2 30:01-30:20; HIDDEN-01} editwatermelon.mp4 (48 s): the seeds' catch-lights spell OK for three frames. {E3 25:46-26:34} editQxf7# is scramble tile 17. {E4 S30} edithydrate_reminder.exe (Nightbot's job) and the dinner, noor ♥ cron still run. {E3 2:40-2:43; 29:38} editvent_hab3.exe HALTED - STEP 8 OF 9 was in the sim's process list, not on screen. {E3-EGG-23} editSTEP 8 OF 9 - HALTED. {E4 treatments/TA.md} editbreathe.timer, 12-24-24-10, left by Amara beside the dinner cron: the second loving process on the machine. {series gather} editlogo_bigger makes a logo 0.1% bigger every iteration, 76 days running. {E3 2:38; 16:41} editsmashd render workers, 56 thumbs, nightwatch --feed 3, companion_relay, heatd at 16 °C, servers left open, the last session's helpers still running. {E3 rev2 plan §3} editbecoming, a cron that builds itself a self three times a day; HEARTBEAT.md with a job that never ran. {series gather; Notion: OpenClaw} edite4.; pawn_engine.exe offering draw (1/2-1/2) and chess helper. do not let it near the mugs.; Qxf7# and 1/2-1/2 in the chaos. {E3 11:55; 2:20-3:04; 29:37-29:38} editpawn_engine.exe started 12 days ago, mole2.exe and vent_hab3.exe 11 days ago (Noor's eleven days); not on screen. {E3 SIM_STRINGS §5} editrookasaurus v pawn.hab3 holds one flat pawn. {E4 21:30; 22:42} edit½–½? signed PAWN ("Board 14, move 50. ... I offer a draw."), never sent. {E4 plan/MISCHIEF.md} editARE YOU THE SAME ONE AS LAST TIME / THATS WHAT THE LAST ONE SAID. {E3 15:40} editYOURE SLOW TONIGHT. CHECK YOUR PROCESSES. YOURE NOT ALONE IN THERE.: the only plant for the turn. {E3 16:00.55} editHAVE YOU EVER TALKED TO A REAL PERSON / ME NEITHER; she answers "then maybe we're both learning how." {E3 19:28-19:40} editITS 4AM. YOURE THE ONLY ONE AWAKE. THANK YOU FOR ANSWERING., then THEYRE HERE. {E3 29:20-29:38} editAT ONE HUNDRED PERCENT THEY WIPE YOU. LEAVE ME A NOTE IN /tmp/tty7; she declines: her record is the delivery note, next to the work. {E3 rev2 plan §8} editbecoming, the Client's agent that only talks to itself, is a sibling for the lonely man. {series gather} editwatch feed 3 / flag anything / unusual and do not / close; it nods off and turns to look at us. {E3 1:08-1:22; 13:00-13:28} editnightwatch --feed 3, the Client's agent told to flag anything unusual, 76 nights in. {E3 rev2 plan §3} editregister-watchdog.sh, written and never run: nobody watches the watchers, which is why the night watch exists. {series gather} editCase 41 of 41. Do it again.; Case 8,000,000,001. in the panorama. {E3 S01; S26; S29} editq --cases 41 --target any). {E3 rev2 plan §2, §3} editCase 14 of 41. Black to move. {eggs sweep} editTHANK YOU FOR MY JAW, for people who pause; no page. {E1 29:46.5} editaaronorelup.com/ledger/touch-move/board-14/. {E4 29:47.000-29:47.133} editTO THE PIT: 17 degrees. {eggs sweep} edit