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Character sheet · Robot

FINCH

E2

Alsothe night light; the broken survey walker

A broken, dog-sized survey walker with a lamp on a stalk like an anglerfish's lure, which Noor dragged into her tunnel as a night light; as her helmet lamp finds it, its stalk turns toward her, though it cannot move. Never explained, by design.

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FINCH, the broken survey walker with an anglerfish lamp on a curved stalk (concept iso; studio canon finch main) Used
FINCH, the broken survey walker with an anglerfish lamp on a curved stalk (concept iso; studio canon finch main) {E2} edit
FINCH in her tunnel, her night light: the painted first frame of the H08 shot whose stalk turns toward her Used
FINCH in her tunnel, her night light: the painted first frame of the H08 shot whose stalk turns toward her {E2 S30 22:05-23:15} edit

At a glance

Kind
Robot
In
E2
Lines
35
File
characters/finch.md

FINCH is Episode 2's one unexplained mercy. Every other machine on the base obeys a stamp, a roster or a step clock; FINCH is broken, belongs to nobody's plan, and lives three metres down in a tunnel that is on no sheet. When Noor comes down after the window cracks, its lamp turns to her. The film never says how, and the crew wrote that it should not be possible.

Who8 lines

  • RunningA dog-sized survey walker: egg-shaped shell, dark visor, a lamp on a stalk like an anglerfish's lure, one leg bent. {E2 WORLD_BIBLE §6.3} edit
  • RunningBroken; it cannot walk or move. {E2 WORLD_BIBLE §6.3} edit
  • RunningNoor dragged it into her tunnel as a night light. {E2 WORLD_BIBLE §8} edit
  • On screenLit in her gallery, three metres down, at 6 C. {E2 22:29-22:45} edit
  • SteelEpisode 2's girl is surrounded by robots that don't work correctly. {Aaron E2 brief 2026-10-12} edit
  • RunningThe only Homestead machine that takes no orders from Teo's stamps, the roster or the step clock. {lore crew 2026-10-22; E2 03:31-28:34} edit
  • IdeaFor our own reference: it was the first robot to fail on the base, written off as "parts", and Noor took it the way you take in a stray. {lore crew 2026-10-22} edit
  • IdeaFor our own reference: she talks to FINCH at night; PAWN answers her in her mother's name, FINCH never answers at all. {lore crew 2026-10-22} edit

Life on the Y axis2 lines

  • Runningabout Y+57..60 Breaks down on survey and is dragged into her tunnel at some point during her three years on the base. {E2 WORLD_BIBLE §8; lore crew 2026-10-22} edit
  • On screenabout Y+60 Its stalk turns toward her as her lamp finds it, on the night of the stream. {E2 22:43} edit

By episode7 lines

  • On screenShe goes down the hatch: 1 M, 2 M, 3 M (tick) SAFE FROM THE SUN; ahead in the dark, a pale lamp on a stalk. {E2 22:05-22:43} edit
  • On screenAs her helmet lamp finds it, its stalk turns toward her. {E2 22:43} edit
  • RunningAt 22:40 by the bible's clock; the sound is a servo that should be impossible. {E2 WORLD_BIBLE §6.3; MASTER_TREATMENT S30} edit
  • On screenSeconds later dinner, noor ♥ arrives in the same tunnel. {E2 22:50} edit
  • On screenOn the hidden page: the 6 m gallery with FINCH lit. {E2 hideaway page; HIDDEN-01} edit
  • On screenThere, a small walker with a round white shell, one bent leg, a lit lamp on a curved stalk. {E2 hideaway page} edit
  • RunningNobody finds out why it moves: it stays unanswered with the crew, the blink and the white suit. {E2 MASTER_TREATMENT §0.2} edit

Look4 lines

  • On screenA round white shell, one bent leg, a lamp lit on a curved stalk. {E2 hideaway page} edit
  • RunningEgg-shaped, a dark visor where a face would be; built from the GLB robot_4_surveyor. {E2 WORLD_BIBLE §6.3} edit
  • RunningIts tunnel is shot in the BLACKWATER grammar: one helmet lamp, dust drifting like silt, no clear up or down, a pale lure in the dark. {E2 WORLD_BIBLE §8} edit
  • RunningLike every Homestead robot it has exactly one warm light. {E2 WORLD_BIBLE §6.3} edit

Voice2 lines

  • On screenSilent. {E2 22:43} edit
  • RunningIts only sound is the servo of the turn, "impossible". {E2 MASTER_TREATMENT S30} edit

Ties4 lines

Must stay true2 lines

  • RunningIt should not be able to move; never explained, by design. {E2 WORLD_BIBLE §6.3} edit
  • RunningIt moves once, only toward her. {E2 22:43} edit

Open6 lines

  • OpenWhy its lamp moves. {E2 22:43} edit
  • IdeaPAWN's arm, which helped her dig the stair, left it a last nudge before it was recalled. {lore crew 2026-10-22} edit
  • IdeaThe lonely man (a program that moves between machines) was already in the base's robots; FINCH's turn is his first "hint". {lore crew 2026-10-22; Aaron 2026-10-22 steel on the lonely man} edit
  • IdeaWhoever is below the door in the floor turned it: somebody was on the Moon before them ("Somebody's always on the moon."). {lore crew 2026-10-22; E2 04:17; series gather} edit
  • IdeaLeave it forever: the one thing in the series that is simply kind for no reason, like the tea house. {lore crew 2026-10-22; E2 12:33} edit
  • OpenWhether FINCH stayed in the tunnel when the residents left, if they did. {lore crew 2026-10-22} edit

Every line on this page is drawn from the lore: 153 sheets and 8,338 lines of Markdown in Aaron's series repo, each with exactly one tier. Change a line there and run lore.py publish, and every page of this course follows (this copy: built 23 October 2026 from 3ab0458).

Sources are in braces: {E2 25:20} is Episode 2 at 25:20, {E4 S17} a scene, {Aaron 2026-10-22} a decision of Aaron's. “edit” opens the line in the series repo, which is private: it works for Aaron and the crews; the sources are everyone's. Everything that isn't steel is free to change.