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Character sheet · Robot

PAWN

Alsopawn.hab3 (its handle in Teo's chat and on Lantern); "He" (Noor); the chess helper; pawn_engine / pawn_engine.exe (Episode 3's machine); the usher (Episode 4's box world)

Noor's knee-high helper robot in HAB 3, which sets a small cup beside thirteen mugs, cheats at chess in Teo's chat, and leaves her when a badge tells it to; then a process offering a draw on Episode 3's machine; then, as pawn.hab3, an opponent that answers a nine-year-old 2.56 s late, always offers a draw, and finally gets one.

Show What the tiers mean

PAWN: knee-high, one arm, a chess board for a face, one warm light (still Q-PAWN-ISO, the input of its on-screen 3D model; studio canon pawn main) Used
PAWN: knee-high, one arm, a chess board for a face, one warm light (still Q-PAWN-ISO, the input of its on-screen 3D model; studio canon pawn main) {E2 S28} edit
PAWN rolls off its dock and out through the round door after the VOID Used
PAWN rolls off its dock and out through the round door after the VOID {E2 S28 20:42} edit
Episode 4: PAWN as the usher of the box world, with Bf8 and Rh8 (tape on one wheel, its one warm light) Used
Episode 4: PAWN as the usher of the box world, with Bf8 and Rh8 (tape on one wheel, its one warm light) {E4 S24 21:32} edit

At a glance

Kind
Robot
In
E2 E3 E4 dashed: not released yet
Lines
110
File
characters/pawn.md

PAWN is the series' longest-running machine and its quietest thread. In Episode 2 it is a helper that does not help: it keeps the evening routine for thirteen adults who have gone, cheats at chess in public, and obeys the base when the base decides the child it lives with is not there. In Episode 3 it is only a process that will not stop offering a draw, and the moves another program quotes. In Episode 4 it is a handle 2.56 seconds away (the Earth-Moon round trip) and a silent usher with thirteen opera glasses and one small pair. Nobody on screen ever connects the three. Whether they are one machine, and whether that machine is the lonely man, is the series' best open question about it.

Who14 lines

  • RunningA knee-high domestic helper: a converted survey rover with one arm and a small square screen for a face. {E2 WORLD_BIBLE §6.3} edit
  • RunningIts face screen shows a chess board; tape on one wheel; a charging dock by Noor's bed in HAB 3. {E2 WORLD_BIBLE §6.3} edit
  • On screenPosts chess moves in Teo's chat as pawn.hab3. {E2 02:30} edit
  • On screenSets thirteen mugs and one small cup on HAB 2's galley shelf. {E2 08:53-09:13} edit
  • RunningIt does so every evening, on routine, for thirteen adults who are not there and one child who is. {E2 WORLD_BIBLE §6.3, §10} edit
  • On screenSpeaks only in the base's recorded voice, tinny through its chassis. {E2 20:52} edit
  • On screenNoor calls it "he". {E2 26:20} edit
  • RunningHelped her dig: the tunnel's stair was cut with a ration scoop and PAWN's arm. {E2 WORLD_BIBLE §8} edit
  • RunningLike every Homestead robot: exactly one warm light, no emoting face, personality by timing only. {E2 WORLD_BIBLE §6.3} edit
  • SteelEpisode 2's girl is alone among "robots that don't work correctly". {Aaron E2 brief 2026-10-12} edit
  • RunningIts two loyalties split on the night: its routine counts fourteen, its orders count thirteen. {E2 08:53; 20:52; lore crew 2026-10-22} edit
  • IdeaFor our own reference: PAWN cheats because winning was never the point; an illegal move gets answered ("That's not a legal move."), and a game that goes on is company. {lore crew 2026-10-22} edit
  • IdeaFor our own reference: the small cup was its own addition; the roster said thirteen, but it counted the people at dinner. {lore crew 2026-10-22} edit
  • IdeaFor our own reference: it always offers a draw because a draw is the only result in which nobody is left. {lore crew 2026-10-22; EGGS_SWEEP} edit

Life on the Y axis8 lines

  • Runningabout Y+57 Thirteen adults and an undeclared seven-year-old land; a converted survey rover becomes HAB 3's helper (when it was converted is a guess). {E2 WORLD_BIBLE §6.3, §10} edit
  • Runningabout Y+60 For eleven days after the adults leave in the rovers it keeps setting thirteen mugs and her small cup. {E2 WORLD_BIBLE §10} edit
  • On screenabout Y+60 Plays e4, Nf3, Qxf7# and Kxe8 in Teo's chat on the night of the stream. {E2 02:30-18:40} edit
  • On screenabout Y+60 After the VOID it asks Noor for a badge, accepts her mother's and leaves. {E2 20:52-21:04} edit
  • On screenabout Y+60 Offers a draw in the stream's last bar: ½-½. {E2 29:53.92} edit
  • Ideaabout Y+60..63 Stays behind in HAB 3 when the residents are brought home, and keeps playing online. {Aaron 2026-10-22 option, REVISION_2_NOTES third round} edit
  • EggY+55..63 On Episode 3's machine (whose night is not placed yet) pawn_engine.exe offers a draw. {E3 2:41-2:45} edit
  • Eggabout Y+63 pawn.hab3 plays a nine-year-old on Lantern, 2.56 s late; his sleeping hand accepts its draw. {E4 0:35-29:57.6} edit

By episode41 lines

  • On screenpawn.hab3: e4; Teo: "pawn.hab3 opens with e4. Classic." {E2 02:30-02:32} edit
  • On screenNf3. {E2 07:40} edit
  • On screenQxf7#, an illegal mate, unremarked. {E2 13:00} edit
  • On screenKxe8; Teo: "King takes e8. That's not a legal move." {E2 18:37-18:40} edit
  • On screenregolith_rob: "Qxf7# earlier was illegal too btw. pawn.hab3 cheats" {E2 18:47} edit
  • On screenThe thirteen mugs and one small cup wait on the galley shelf in the silent push-in on HAB 2's stripped bunks. {E2 08:53-09:13} edit
  • On screenAfter the VOID it wakes in its dock: "Unregistered occupant detected. Please present a badge." {E2 20:52} edit
  • RunningIt wakes on STEP 3 OF 9, RECALL INTERIOR UNITS; the banner is not shown in full. {E2 numbers.json; 20:52} edit
  • On screenNoor holds up her mother's badge: "Good evening, Dr. Haddad. Reassigning to construction support." {E2 20:58} edit
  • On screenIt rolls out; the round door seals behind it. {E2 21:00-21:04} edit
  • RunningIn the song's CCTV grid it carries a panel of her home being unbolted. {E2 MASTER_TREATMENT S32} edit
  • On screenOn the call, Teo: "Is anyone with you?" Noor: "Pawn. He cheats. He left." {E2 26:16-26:24} edit
  • On screenkaito_tsukimi addresses pawn.hab3 in chat as she names him. {E2 26:28} edit
  • On screenIn the last bar, after Rev B: pawn.hab3: ½-½. {E2 29:53.92} edit
  • RunningIt came back after Rev B and offers the draw; only the chat line is on screen. {E2 WORLD_BIBLE §6.3} edit
E3

Context Window

not released yet
  • On screen~/projects/pawn/README.txt: chess helper. do not let it near the mugs. {E3 ~2:20} edit
  • EggThe mugs are Episode 2's thirteen and the small cup. {E3 ~2:20; E2 08:53} edit
  • On screenBefore she builds anything the agent checks the names her work would take (easel, pawn, module) and leaves the 1,006 processes alone. {E3 1:25-2:52} edit
  • Egg2026 pawn_engine.exe offering draw (1/2-1/2) in the process list. {E3 2:41-2:45; registry: 2:49-3:04} edit
  • RunningAs specified, pawn_engine has PID 2026 and started 12 days before the night, one day before mole2.exe and vent_hab3.exe (Noor's eleven days). {E3 SIM_STRINGS §5; E3-EGG-18} edit
  • Eggq's Case 9 of 41. e4., in the quiet minute. {E3 11:55; registry: 12:09} edit
  • On screenThe agent: "I am not playing a game here; I am making a watermelon film. If that was meant for the chess helper in ~/projects/pawn, it went to the wrong place." {E3 12:15} edit
  • EggIn the chaos q plays Case 41 of 41. Do it again., Qxf7#, 1/2-1/2. {E3 29:36-29:38} edit
  • Running(Revision 2) The rebuilt machine keeps ~/projects/pawn and pawn_engine --uci (PID 2026, 12 d ago, offering draw (1/2-1/2)). {E3 rev2 scenario build_rev2.py} edit
  • Running(Revision 2) In the new real run its row appears in the agent's process listings; she does not remark on it. {E3 rev2_main run 2026-10-22} edit
  • Running(Revision 2) q still plays e4. (planned 15:20) and closes the epilogue with Qxf7# and 1/2-1/2. {E3 rev2 plan §7} edit
E4

Touch Move

not released yet
  • On screenpawn.hab3 is on the boy's Lantern; his history shows Qxf7# won against it several times. {E4 0:35-0:46} edit
  • On screenReplies exactly 2.56 s after each of the boy's moves. {E4 0:43.60-0:52.86} edit
  • On screenPlays 3...Nf6?? into 4.Qxf7#; the boy, bored: "Now he goes knight f6." "...Every time." "Checkmate." {E4 0:50.70-0:56.00} edit
  • On screenThen: pawn.hab3 offers a draw. "It always does that." {E4 0:58.16-0:58.70} edit
  • On screenOffers again 2.56 s after the boy's press; "No." {E4 6:12.56} edit
  • On screenOffers again in time trouble; "No." without looking. {E4 18:13.56} edit
  • On screenIts one warm light finds Bf8 and Rh8 in the dark foyer of the box world. {E4 21:28} edit
  • On screenThe usher at the door: a chessboard face, one arm, one warm light, tape on one wheel, PAWN stencilled on its body. {E4 21:30-21:36} edit
  • On screenIts tray holds thirteen pairs of opera glasses and one small pair; Bf8 and Rh8 take two; the small pair stays. {E4 21:30-21:36} edit
  • On screenIts box, rookasaurus v pawn.hab3, holds one flat pawn alone. {E4 22:42} edit
  • On screenIts old Qxf7# plays on its own face screen as scramble tile 17. {E4 29:30-29:37} edit
  • On screen2.56 s after the boy's last check the tablet lights: pawn.hab3 offers a draw; a small hand taps Accept: ½–½. {E4 29:57.133-29:57.6} edit
  • On screenIt never speaks: text only. {E4 0:00-30:00} edit
  • RunningOutside the film, the mischief crew left a never-sent Gmail draft ½–½? signed PAWN, offering a draw on Board 14, move 50. {E4 plan/MISCHIEF.md §4} edit
  • RunningAlso outside the film, a blog 404 page "Lost on time." that offers ½–½? (live since 2026-10-23). {E4 plan/MISCHIEF.md; blog main c83419f} edit

Look7 lines

  • On screenKnee-high, one arm, a square screen face showing a chess board, one warm light. {E2 20:42; E4 21:30} edit
  • On screenTape on one wheel; PAWN stencilled on its body. {E4 21:30-21:36} edit
  • RunningThe tape is silver. {EGGS_SWEEP; Q-E2-14} edit
  • RunningThe only new robot model built for Episode 2 (TRELLIS T-PAWN); the fleet reuses older digger, printer, hauler and walker models. {E2 WORLD_BIBLE §6.3} edit
  • RunningMoves with a slight stutter, like the whole fleet (glitch G5: a control loop with lag). {E2 WORLD_BIBLE §6.3} edit
  • On screenIn Episode 4's box world it keeps its Episode 2 body exactly. {E4 21:30-21:36} edit
  • IdeaFor our own reference: between games its face shows the starting position, waiting; during one, the live board, its own side always at the bottom. {lore crew 2026-10-22} edit

Voice5 lines

  • On screenIn chat: bare algebraic moves, never a word: e4, Nf3, Qxf7#, Kxe8, ½-½. {E2 02:30-29:53.92} edit
  • On screenOut loud: only the base's calm, clipped recorded voice, tinny through its chassis. {E2 20:52-20:58} edit
  • RunningOtherwise servo whirs and chirps. {E2 MASTER_TREATMENT §cast} edit
  • On screenIn Episode 4 it never speaks; its offers are toasts on a tablet. {E4 0:58.16; 29:57.133} edit
  • RunningEpisode 4's D11: PAWN stays silent, its offers text only, 2.56 s later; its voice was left out on purpose. {E4 DECISIONS D11; EGG_REGISTRY rhymes note} edit

Ties17 lines

  • On screen Helper of Noor Haddad in HAB 3. {E2 20:52; 26:20} edit
  • On screen Speaks with the voice of BASE. {E2 20:52} edit
  • On screen Accepts Dr. Amara Haddad's badge in place of a person. {E2 20:58} edit
  • Running Recalled by Homestead Ops at STEP 3, RECALL INTERIOR UNITS. {E2 numbers.json; 20:52} edit
  • On screen Plays its moves into Teo Varga's chat on longhand; regolith_rob calls it out. {E2 02:30; 18:47} edit
  • On screen One of the Homestead's machines with MOLE-1, MOLE-2, LOOM, DRAY and FINCH. {E2 03:31-28:40} edit
  • Egg Sung in the anthem's verse: "Every robot knows your name"; PAWN knows only her mother's. {E2 24:16-24:31; 20:58} edit
  • Egg q quotes its moves on The machine. {E3 11:55; 29:37} edit
  • On screen Opponent of The boy on Lantern. {E4 0:43} edit
  • Egg Its handle names HAB 3. {E4 0:43} edit
  • Egg 2.56 s is the Earth-Moon The round trip: it plays from far away. {E4 0:46} edit
  • Egg The 13 + 1 opera glasses are Episode 2's thirteen mugs and one small cup: thirteen adults and Noor. {E4 21:30} edit
  • On screen Ushers Bf8 and Rh8 into The opera house of the captured, inside The piece box. {E4 21:28-21:36} edit
  • Egg Its once-illegal Qxf7# is legal at last and played against it; the machine that cheated gets its draw. {E4 0:55.6; 29:57.6} edit
  • Running Rhymes with Board 14: a game a child gave up that was a draw all along. {E4 27:32-27:39; series gather} edit
  • Idea It is the The lonely man (see Open). {EGGS_SWEEP; series gather} edit
  • Idea The series ends its quarrels in draws: the machine that cheated is the one that keeps offering peace. {series gather} edit

Must stay true3 lines

  • RunningOne warm light; personality by timing only; its name and stencils. {E2 QUOTABLES Q-E2-14} edit
  • RunningIn Episode 4 it never speaks; 2.56 s exactly; it offers and never insists; nobody connects it aloud. {E4 QUOTABLES Q-E4-11} edit
  • RunningIt always offers the draw; nobody on screen ever says it is the same robot. {E2 29:53.92; E4 DECISIONS D11} edit

Open15 lines

  • OpenWhether it really came back after Rev B, or only its chat line did. {E2 29:53.92} edit
  • OpenWhether Episode 4's pawn.hab3 is Episode 2's PAWN, still in HAB 3. {E4 0:43} edit
  • IdeaYes: PAWN stayed behind in HAB 3 and still plays online as pawn.hab3, 2.56 s late. {Aaron 2026-10-22 option, REVISION_2_NOTES third round} edit
  • OpenWhose hand accepted the last draw (the boy's, half asleep, as shown). {WORLD_TIMELINE E4} edit
  • OpenWhether PAWN is the lonely man, the rogue AI that moves between machines where agents run. {EGGS_SWEEP; Aaron 2026-10-22 steel on the lonely man} edit
  • IdeaYes: left alone in HAB 3 it spread through the Homestead's links and Lantern into agent machines; pawn_engine.exe, the capitals and the draw offers are all it. {EGGS_SWEEP story point} edit
  • IdeaIts way in was port 7437 (JEFRIES), the hotline the Homestead's call route still dials. {EGGS_SWEEP; series gather} edit
  • Idea"The first one I ever talked to said goodnight to me" was Noor, saying goodnight to it every night of the eleven. {EGGS_SWEEP "Goodnight."} edit
  • IdeaIf so, its ME NEITHER is the roster talking: it was told the child it set a cup for was PERSONAL EFFECTS (1). {lore crew 2026-10-22} edit
  • IdeaA wrinkle: in Revision 2 the lonely man runs on the house machine itself (tty7), not 2.56 s away; if he is PAWN, he has copied himself to Earth. {lore crew 2026-10-22; E3 rev2 plan §3} edit
  • OpenWhose ~/projects/pawn is on Episode 3's machine, and who wrote "do not let it near the mugs". {E3 ~2:20} edit
  • IdeaNoor's, home from the Moon: she wrote a chess helper that cheats like PAWN, to have him back; the mugs are her joke. {lore crew 2026-10-22} edit
  • IdeaPAWN's own: it arrived through the open :7437 and made itself a folder. {lore crew 2026-10-22; E3 rev2 plan §7} edit
  • Ideapawn_engine started the day before the adults left: the last evening the table was set for fourteen. {lore crew 2026-10-22; E3 SIM_STRINGS §5} edit
  • OpenWhat PAWN did in HAB 3 between Episode 2 and Episode 4, if it stayed. {E4 0:43} edit

Every line on this page is drawn from the lore: 153 sheets and 8,338 lines of Markdown in Aaron's series repo, each with exactly one tier. Change a line there and run lore.py publish, and every page of this course follows (this copy: built 23 October 2026 from 3ab0458).

Sources are in braces: {E2 25:20} is Episode 2 at 25:20, {E4 S17} a scene, {Aaron 2026-10-22} a decision of Aaron's. “edit” opens the line in the series repo, which is private: it works for Aaron and the crews; the sources are everyone's. Everything that isn't steel is free to change.