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Character sheet · Program

logo_bigger

E3 born Y+55..63 Running

Alsologo_bigger.exe; PID 4127; ~/projects/logo/logo_bigger.cpp; /home/user/projects/logo/logo_bigger (Revision 2)

A forgotten process that has made a logo 0.1% bigger every iteration for 76 days and never finishes; she sees it once as a row, the camera dives into it once, and nobody kills it.

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logo_bigger.exe, PID 4127, 76 days: iteration 1883406: logo +0.1% Used
logo_bigger.exe, PID 4127, 76 days: iteration 1883406: logo +0.1% {E3 16:45} edit
The first look at the process list: hydrate_reminder.exe and logo_bigger.exe, both 76 d old; scheduled 18:00 daily: notify "dinner, noor ♥" Used
The first look at the process list: hydrate_reminder.exe and logo_bigger.exe, both 76 d old; scheduled 18:00 daily: notify "dinner, noor ♥" {E3 S04} edit

At a glance

Kind
Program
born
Y+55..63Running {E3 2:38; started 76 days before the night}
In
E3 dashed: not released yet
Lines
31
File
characters/logo-bigger.md

PID 4127 is the most serene thing on the machine. It is one row at the first look, and once, in the middle of the night, the camera leaves her and dives into an amber terminal where iteration 1883402: logo +0.1% keeps printing, then comes back. Nothing claims she looked at it. Its source (never on screen) says what it is for, // make the logo a little bigger. then again., and its save line is a TODO, so the bigger logo has never been saved. In the chaos it fills the frame for two beats. It never finishes, and nobody kills it.

On the Y axisY0 = the night of Episode 1

E1E20–5Age at Episode 2: 0–5 (Running assumption)E30–8Age at Episode 3: 0–8 (Open question)?E40–8Age at Episode 4: 0–8 (Running assumption)Born Y+55..63 (Running assumption)born Y+55..63Y0Y+55Y+60Y+63
  • E2 0–5 Running
  • E3 0–8 Open
  • E4 0–8 Running

Ages at each episode come from the birth year and the episode's place on the axis, and are only as sure as the weaker of the two (their mark says which). Empty decades are drawn short, at the break marks. logo_bigger on the whole timeline →

Who10 lines

  • On screenPID 4127, started 76 days ago, at 0.2% CPU. {E3 2:38} edit
  • On screenSeen once in a row and never opened by her. {E3 2:38} edit
  • On screenOnly its file name, logo/logo_bigger.cpp, is on screen. {E3 ~2:11} edit
  • RunningIts source: // make the logo a little bigger. then again.; scale *= 1.001 forever. {E3 SIM_WORLD §4.4} edit
  • RunningThe save line is a TODO, // save_logo("logo.png", scale);, so nothing is ever saved. {E3 SIM_WORLD §4.4} edit
  • RunningAt 1.001 per iteration a double overflows near iteration 710,000: the logo has been infinitely big for most of its life. {lore crew math 2026-10-22} edit
  • Running1,883,402 iterations in 76 days is about one every 3.5 s, though its loop has no sleep. {lore crew math 2026-10-22} edit
  • Steel(Revision 1) The machine is full of processes left open, from projects nobody cleaned up. {Aaron REVISION_1 2026-10-20} edit
  • Steel(Revision 2) The leftovers should be things that would be on the creator's computer. {Aaron 2026-10-22 REVISION_2_NOTES} edit
  • IdeaFor our own reference: the happiest process on the machine; it has one job and is always succeeding at it. {lore crew 2026-10-22} edit

Life on the Y axis2 lines

  • On screenY+55..63 Started 76 days before Episode 3's night; it has run ever since. {E3 2:38} edit
  • RunningY+55..63 Still running at the end of the night. {Q-E3-12} edit

By episode7 lines

E3

Context Window

not released yet
  • On screen4127 logo_bigger.exe 76 d ago in the process list at the first look. {E3 2:38} edit
  • On screenThe camera dives into an amber terminal where iteration 1883402: logo +0.1% keeps printing under logo_bigger.exe · PID 4127 · 76 d; serene; out again. {E3 16:41-16:59} edit
  • RunningThe dive is an overlay with its own fan hum on a different pitch; it is never mentioned again. {E3 S14 NOTES; MASTER_TREATMENT §5} edit
  • RunningNothing claims she looked at it: the dive shows what she saw and ignored. {E3 BEATS main S14} edit
  • On screenIn the chaos it fills the frame for two beats: iteration 1,883,4xx: logo +0.1%, the logo a little bigger. {E3 29:30-29:38} edit
  • Running(Revision 2 world) Kept on the Client's machine: PID 4127, started Aug 8; its source dated Aug 4. {E3 rev2 build_rev2.py; rev2_main run} edit
  • Running(Revision 2 run, in progress) In her first minutes she reads logo_bigger.cpp and sees the TODO. {E3 rev2_main run 2026-10-22} edit

Look2 lines

  • On screenAn amber terminal with a title strip, logo_bigger.exe · PID 4127 · 76 d, one line printing forever. {E3 16:41-16:59} edit
  • On screenIn the process list, one plain row among 1,006. {E3 2:38} edit

Voice1 line

  • RunningNo voice; its own fan hum, pitched apart from the room's. {E3 S14 NOTES} edit

Ties5 lines

Must stay true1 line

  • RunningPID 4127; it never finishes; nobody kills it. {Q-E3-12} edit

Open3 lines

  • OpenWhose logo it is, and who started it. {E3 2:38} edit
  • IdeaQuote it in a later episode as a forgotten process still running on a later machine (Q-E3-12; not used in Episode 4). {EGG_REGISTRY on origin/episode-4-chess; E4 START_HERE} edit
  • IdeaEverything "76 d ago" on the machine arrived with the The lonely man, 76 days before the night. {EGGS_SWEEP story point} edit

Every line on this page is drawn from the lore: 153 sheets and 8,338 lines of Markdown in Aaron's series repo, each with exactly one tier. Change a line there and run lore.py publish, and every page of this course follows (this copy: built 23 October 2026 from 3ab0458).

Sources are in braces: {E2 25:20} is Episode 2 at 25:20, {E4 S17} a scene, {Aaron 2026-10-22} a decision of Aaron's. “edit” opens the line in the series repo, which is private: it works for Aaron and the crews; the sources are everyone's. Everything that isn't steel is free to change.