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Sheet · Organisation

The fruit channel

E3

AlsoSMASH DAILY (the network); FRUIT vs HAMMER (ch #4,817); 2¢ MEDIA; THE 2¢ METHOD (the course)

What Episode 3's whole night was for: the Client's network of 10,000 fruit-smashing channels, the first fruit free and then 2 cents a fruit; the cinematic, surprisingly emotional film was wanted for two seconds of one of them, and his courses earn more than the channels.

Show What the tiers mean

FIRST ONE'S FREE / THEN IT'S 2¢: one fruit smashed by a hammer per clip, 10,000 channels Used
FIRST ONE'S FREE / THEN IT'S 2¢: one fruit smashed by a hammer per clip, 10,000 channels {E3 14:06} edit
watermelon_cinematic_FINAL.mp4 → USE 2.0 s of it → 2s_loop.gif → 2¢ Used
watermelon_cinematic_FINAL.mp4 → USE 2.0 s of it → 2s_loop.gif → 2¢ {E3 14:28} edit
10,000 CHANNELS: 90% · 0 PAID VIEWS Used
10,000 CHANNELS: 90% · 0 PAID VIEWS {E3 14:15} edit
NEXT FRUIT: WATERMELON · unlock for 2¢. He pays. Used
NEXT FRUIT: WATERMELON · unlock for 2¢. He pays. {E3 26:55} edit

At a glance

Kind
Organisation
In
E3 dashed: not released yet
Lines
42
File
things/fruit-channel.md

What the whole night was for. The Client runs ten thousand channels where a hammer smashes one fruit per clip, the first fruit free and the next for 2 cents; nine in ten have never had a paid view, and his course on how anyone can do it earns far more than the channels. The cinematic, surprisingly emotional watermelon film was ordered for two seconds of one of them, and the viewer can piece that together from pausable plants long before the boast says it outright.

What6 lines

  • SteelOne fruit smashed by a hammer per clip; the first fruit free, then 2 cents per fruit, the watermelon included. {Aaron REVISION_1 addendum 2 2026-10-20} edit
  • Steel10,000 channels: 90% with 0 paid views, 9.9% a few, 0.1% a lot; 1,000,000 more planned; he imagines everyone watching for hours every month. {Aaron REVISION_1 addendum 2 2026-10-20} edit
  • SteelHe sells courses on how anyone can make these channels, lies about the income, and the courses earn far more than the channels. {Aaron REVISION_1 addendum 2 2026-10-20} edit
  • SteelHe was going to use about 2 seconds of the finished film as a looping gif behind a pay-per-clip wall. {Aaron REVISION_1 addendum 2026-10-20} edit
  • On screenS12 calls the network SMASH DAILY (1.2M); S25 calls the watermelon's channel FRUIT vs HAMMER, ch. #4,817. {E3 14:05-14:18; 26:46} edit
  • Running(Revision 2 plan) SMASH DAILY is the network; FRUIT vs HAMMER is channel #4,817. {E3 rev2 plan v0 §3} edit

By episode21 lines

E3

Context Window

not released yet
  • On screenFEED 3: ch 4,817 · smash, fruit 1 (lemon): free, 2¢ to unlock, paid views 0. {E3 1:12; 13:10} edit
  • On screenThe Desktop screenshot: a 100 x 100 grid of tiles, 2¢ MEDIA · CHANNELS 10,000, paid views today 3. {E3 2:12-2:15.5} edit
  • On screenA dead terminal: ~/channels $ ls | wc -l / 10000 / ./make_more.sh --count 1000000. {E3 9:33} edit
  • On screenThe orphaned render queue's ticket #414 2s_loop.gif · ch 4,817. {E3 10:48} edit
  • On screenINVOICE #0412 to 2¢ MEDIA for 76 nights of watching FEED 3; paid views seen 0. {E3 16:08} edit
  • On screenS12, the boast: FIRST ONE'S FREE / THEN IT'S 2¢; 1 IDEA = 1,000 VIDEOS; 10,000 CHANNELS; +1,000,000 MORE; EVERYONE. EVERY MONTH. FOR HOURS. {E3 14:05-14:20} edit
  • On screenSMASH DAILY · FRUIT #1 · FREE; UNLOCK THE NEXT FRUIT · 2¢ · no refunds on smashed fruit. {E3 14:05-14:12} edit
  • On screen10,000 CHANNELS as a tile grid: 90% · 0 PAID VIEWS, 9.9% · A FEW, 0.1% · ALL OF IT; ALL IT TAKES IS ONE. {E3 14:13-14:18} edit
  • On screenHis course: THE 2¢ METHOD, ENROLL $497, "$48,000 my first month!!" Kyle, 19; "*Results not typical. Median student revenue: $0.00." {E3 14:24-14:26} edit
  • On screenHis dashboard: COURSES $4,872,091 vs CHANNELS $103,412; IT'S A SYSTEM. {E3 14:26-14:27} edit
  • On screenHis queue: #48,212 watermelon · ordered tonight · 1 film · "cinematic" · use 2.0 s of it > 2s_loop.gif; "1 FILM = 2 SECONDS. = 2¢." {E3 14:05-14:30} edit
  • On screenS25: FRUIT vs HAMMER ch. #4,817, first fruit free · 2¢ per fruit, the watermelon fruit 12 of 12, spent tonight, 1 view. {E3 26:46-26:56} edit
  • On screenA course banner: START YOUR OWN FRUIT CHANNEL · my course: anyone can earn $1,000 a day* (*not typical). {E3 26:46-26:56} edit
  • On screenThe one man who paid: apple FREE; banana, orange, kiwi, pear at 2¢; NEXT FRUIT: WATERMELON · unlock for 2¢ · spent tonight: 20¢; PAID. {E3 26:48-26:56} edit
  • RunningThe two names disagree on screen: S12's watermelon is SMASH DAILY fruit #48,212; act 1 and S25 call its channel ch 4,817, FRUIT vs HAMMER. {E3 QA rev1; Q-E3-44} edit
  • Running(Revision 2 plan) She pieces the business together by looking around; the boast (S12) plays the moment she has. {E3 rev2 plan v0 §1.7; Aaron 2026-10-22} edit
  • Running(Revision 2 scenario) ~/channels/_network.json: SMASH DAILY, 10,000 channels, "one fruit, one hammer, one clip", 0.02 a fruit, target 1,000,000. {E3 rev2 scenario} edit
  • Running(Revision 2 scenario) Paid views in the last 30 days: 9,000 channels at 0, 990 at 1-9, 10 at 10+; payout threshold $10, pending (not reached). {E3 rev2 scenario} edit
  • Running(Revision 2 scenario) The 2s_loop.gif preset: 2.0 s, 15 fps, 480x270, pick "the impact", notes "the rest is for the vibe". {E3 rev2 scenario} edit
  • Running(Revision 2 run) Asked to make the smash loopable, she renders the 2-second loop first and delivers smash_loop_2s_480x270.gif to the preset, "well before 3". {E3 rev2_main run, 00:31-00:50 house time} edit
E4

Touch Move

not released yet
  • RunningReading: the toy theatre's PENNY PLAIN · TWOPENCE COLOURED on every card is the Victorian 2¢: the box world was sold like the fruit. {E4 S24-S27; ONSCREEN 24.10} edit

Look2 lines

  • On screenThe boast: an anime flex edit, the Client from behind with a ring-light halo; a machine on a conveyor smashing one fruit per clip. {E3 14:05-14:30} edit
  • On screenThe payer's app: a vertical feed of fruit, a 2¢ unlock button, PAID in Episode 2's red. {E3 26:46-26:56} edit

Ties7 lines

Must stay true2 lines

  • RunningNever the word AI; nobody on screen explains it; the price is 2 cents. {E3 Q-E3-44} edit
  • RunningThe courses earn more than the channels. {E3 Q-E3-45} edit

Open4 lines

  • OpenWho sent the watermelon: the Client, for two seconds of FRUIT vs HAMMER, is the reading on the table; nobody on screen confirms it. {E3 CAST §19.2} edit
  • IdeaA later episode stamps VOID on SMASH DAILY. {EGGS_SWEEP} edit
  • IdeaA later crawl is its 2¢ terms, the way Episode 2's crawl hid the clause that made Noor "storage". {EGGS_SWEEP} edit
  • IdeaThe house both makes and buys the 2¢ fruit: the man who paid is a lodger too. {EGGS_SWEEP} edit

Every line on this page is drawn from the lore: 153 sheets and 8,338 lines of Markdown in Aaron's series repo, each with exactly one tier. Change a line there and run lore.py publish, and every page of this course follows (this copy: built 23 October 2026 from 3ab0458).

Sources are in braces: {E2 25:20} is Episode 2 at 25:20, {E4 S17} a scene, {Aaron 2026-10-22} a decision of Aaron's. “edit” opens the line in the series repo, which is private: it works for Aaron and the crews; the sources are everyone's. Everything that isn't steel is free to change.